Big Ideas
- Understand how to abstract procedures for clarity and reuse
Overview
Big Ideas
Enduring Understandings
Goals
Learning Activities
Final Project Prompt
Using functions, create a character that responds to user clicks and key presses by changing its expression
Level 1
Using functions, create a responsive character: when the user clicks, the character does something
Level 2
Add a different response that happens when the user presses a key
Level 3
Make a drawing stamp: when the user clicks, call your character-drawing function. Draw from two different types of character at random
Level 1
Example Project
Step by Step Guide
Level 2
Example Project
Level 3
Example Project
Final Project Inspiration