Big Ideas
- Object Oriented Programming: shaping programs be nearer human thought and language than computer language
- Creating and maintaining a model of the world for the purposes of our programs
Overview
Big Ideas
Enduring Understandings
Goals
Learning Activities
Final Project Prompt
Create an Emoji object that knows how to draw itself and move. Then create many of them, each with its own image
Level 1
load emoji images from an existing set
Level 2
create your own emoji language, and import the images
Level 3
create your own emoji language, that is drawn with code
Level 1
Example Project
Step by Step Guide
Level 2
Example Project
Level 3
Example Project
Final Project Inspiration